{"product_id":"learning-java-by-building-android-games-second-edition-learn-java-and-android-from-scratch-by-building-six-exciting-games-paperback","title":"Learning Java by Building Android Games - Second Edition: Learn Java and Android from scratch by building six exciting games - Paperback","description":"\u003cp\u003eby \u003cb\u003eJohn Horton\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eGet ready for a fun-filled experience of learning Java by developing games for the Android platform\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eLearn Java, Android, and object-oriented programming from scratch\u003c\/li\u003e\n\u003cli\u003eBuild games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter\u003c\/li\u003e\n\u003cli\u003eCreate and design your own games, such as an open-world platform game\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eAndroid is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn't assume that you already have Java proficiency.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eThis new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eAt each stage, you will put what you've learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eBy the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat you will learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eSet up a game development environment in Android Studio\u003c\/li\u003e\n\u003cli\u003eImplement screen locking, screen rotation, pixel graphics, and play sound effects\u003c\/li\u003e\n\u003cli\u003eRespond to a player's touch, and program intelligent enemies who challenge the player in different ways\u003c\/li\u003e\n\u003cli\u003eLearn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions\u003c\/li\u003e\n\u003cli\u003eAnimate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP)\u003c\/li\u003e\n\u003cli\u003eUnderstand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns\u003c\/li\u003e\n\u003cli\u003eLearn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes\u003c\/li\u003e\n\u003cli\u003eBuild a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eLearning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 774\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 1.54 x 9.25 x 7.5 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e August 28, 2018\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42108283027591,"sku":"9781788839150","price":73.42,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0601\/2623\/2711\/files\/0f60ce36a7e38aa611397071f6508bd0.webp?v=1732464360","url":"https:\/\/booksby.splitshops.com\/products\/learning-java-by-building-android-games-second-edition-learn-java-and-android-from-scratch-by-building-six-exciting-games-paperback","provider":"Books by splitShops","version":"1.0","type":"link"}