{"product_id":"master-photo-and-video-editing-with-metal-a-practical-approach-to-leveraging-metal-media-editing-software-paperback","title":"Master Photo and Video Editing with Metal: A Practical Approach to Leveraging Metal Media Editing Software - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eBogdan Redkin\u003c\/b\u003e (Author), \u003cb\u003eVictor Yaskevich\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eDelve into the nuances of photo and video editing with Metal, a framework from Next Generation GPU APIs. Right now, the demand for media editors is growing exponentially, with multiple applications needing some form of image processing, including messengers, social networks, marketplace, and banking applications. This book provides detailed guidelines for reimplementation instruments from one of the more popular photo and video editors.\u003c\/p\u003e \u003cp\u003eBegin your journey by reviewing the rationale for using Metal, and an overview of the reasons why this this is the best performance solution. Rasterization is then covered to provide a basis for understanding how image editing in Metal works. You'll look at aspects of image processing such as rendering, image transformations, and working with textures. This knowledge then leads you to image editing, where it is applied to make basic color adjustments, shadows, blur, vignette, and color correction with LUT filters. These are fundamental aspects of any media editing software.\u003c\/p\u003e \u003cp\u003eLayers make up the final section of the book, including different compositions and blend modes, both essential tools for any image editor. You'll conclude the journey with a look at video editing with Metal. Through hands-on projects in each chapter, you will learn how to apply these techniques directly in real-world scenarios, giving a great starting point to implement any kind of media processing in your own applications.\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eWhat You Will Learn\u003c\/strong\u003e\u003c\/p\u003e \u003cul\u003e \u003cli\u003eUnderstand fundamental concepts of GPU rendering to complex image and video processing techniques\u003c\/li\u003e \u003cli\u003eSee how shaders are accessed in the rendering pipeline\u003c\/li\u003e \u003cli\u003eCreate and import textures\u003c\/li\u003e \u003cli\u003eReview image and video editing techniques, from simple color adjustment to complex filters, layer composition, and real-time video effects\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003e\u003cstrong\u003eWho This Book Is For\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eIntermediate Swift developers interested in photo and video editing or diving deeper into understanding how GPU media processing works.\u003c\/p\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eDelve into the nuances of photo and video editing with Metal, a framework from Next Generation GPU APIs. Right now, the demand for media editors is growing exponentially, with multiple applications needing some form of image processing, including messengers, social networks, marketplace, and banking applications. This book provides detailed guidelines for reimplementation instruments from one of the more popular photo and video editors.\u003c\/p\u003e \u003cp\u003eBegin your journey by reviewing the rationale for using Metal, and an overview of the reasons why this this is the best performance solution. Rasterization is then covered to provide a basis for understanding how image editing in Metal works. You'll look at aspects of image processing such as rendering, image transformations, and working with textures. This knowledge then leads you to image editing, where it is applied to make basic color adjustments, shadows, blur, vignette, and color correction with LUT filters. These are fundamental aspects of any media editing software.\u003c\/p\u003e \u003cp\u003eLayers make up the final section of the book, including different compositions and blend modes, both essential tools for any image editor. You'll conclude the journey with a look at video editing with Metal. Through hands-on projects in each chapter, you will learn how to apply these techniques directly in real-world scenarios, giving a great starting point to implement any kind of media processing in your own applications.\u003c\/p\u003e \u003cp\u003eYou will: \u003c\/p\u003e \u003cul\u003e \u003cli\u003eUnderstand fundamental concepts of GPU rendering to complex image and video processing techniques\u003c\/li\u003e \u003cli\u003eSee how shaders are accessed in the rendering pipeline\u003c\/li\u003e \u003cli\u003eCreate and import textures\u003c\/li\u003e \u003cli\u003eReview image and video editing techniques, from simple color adjustment to complex filters, layer composition, and real-time video effects\u003c\/li\u003e \u003c\/ul\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBogdan Redkin\u003c\/strong\u003e is an iOS Developer with over 10 years of experience in creating top-notch iOS applications. As a founder of Fancy Tech, he launched multiple photo-editing solutions, achieving leading positions in AppStore. Having written many articles on Medium about drawing using Metal he's decided to combine his passion for writing and GPU image processing by writing his first book.\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eVictor Yaskevich\u003c\/strong\u003e specializes in working with GPU APIs, focusing on Vulkan and Metal. His main tech stack is based on the Rust programming language; he is also confident with Swift, C lang, and shader languages (HLSL, GLSL, MSL, WGSL).\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 299\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.66 x 9.21 x 6.14 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e December 02, 2024\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":43780087742599,"sku":"9798868808319","price":59.38,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0601\/2623\/2711\/files\/L_Ffa31B_k9798868808319.webp?v=1769431882","url":"https:\/\/booksby.splitshops.com\/products\/master-photo-and-video-editing-with-metal-a-practical-approach-to-leveraging-metal-media-editing-software-paperback","provider":"Books by splitShops","version":"1.0","type":"link"}