{"product_id":"media-innovations-ar-and-vr-success-factors-for-the-development-of-experiences-paperback","title":"Media Innovations AR and VR: Success Factors for the Development of Experiences - Paperback","description":"\u003cp\u003eby \u003cb\u003eElle Langer\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003eAugmented and virtual reality are media innovations with specific characteristics. They create immersion in the user, as the user is immersed in the medium and its 360  environment. To successfully develop content and applications for AR and VR, psychological effects, the specifics of the 360  environment, the story, and the way the media is used must be aligned with the needs and experiences of the user. \u003cbr\u003eContent producers face novel challenges in content development, method selection, teamwork, and the overall production process of AR and VR experiences.\u003cbr\u003eThe book introduces readers to the characteristics of immersive media and provides scientific evidence and practical tips to help them produce high-quality, user-centric content for immersive media. The scientifically derived success factors in the form of checklists are a guide and an ideal basis for standardizing the production process and further developing one's own projects.\u003c\/p\u003e\u003cp\u003eThis book is a translation of the original German 1\u003csup\u003est\u003c\/sup\u003e edition \u003ci\u003eMedieninnovationen AR und VR \u003c\/i\u003eby Elle Langer, published by Springer-Verlag GmbH Germany, part of Springer Nature in 2020. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation. Springer Nature works continuously to further the development of tools for the production of books and on the related technologies to support the authors.\u003c\/p\u003e\u003cbr\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eDefinition for immersive media\u003c\/li\u003e\n\u003cli\u003eEconomic characteristics for media innovations \u003c\/li\u003e\n\u003cli\u003eUser experience and presence experience in real world \u003c\/li\u003e\n\u003cli\u003eAnalysis of success factors on user and producer level\u003c\/li\u003e\n\u003c\/ul\u003eAugmented and virtual reality are media innovations with specific characteristics.They create an immersion for the user, as the user is immersed in the medium and its 360° environment. To develop content and applications for AR and VR successfully, various factors must be in alignment: the users need and experience in the 360° environment, the story, and the type of media usage.Content producers face novel challenges in content development, method selection, and teamwork in the development process. Target groups\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eStudents\u003c\/li\u003e\n\u003cli\u003eCompanies\u003c\/li\u003e\n\u003cli\u003eAdvertising agencies \u003c\/li\u003e\n\u003cli\u003eMedia industry\u003c\/li\u003e\n\u003cli\u003eContent producers who want to learn more about immersive media or are looking for concrete help\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eThe author\u003c\/b\u003e\u003cb\u003eElle Langer\u003c\/b\u003e is an experienced and award-winning innovation manager for media and communication products. She has developed and produced numerous non-fiction formats and documentaries for national and international clients. Since 2014, she specializes in the immersive media AR and VR. As the founder and CEO of \"pimento formate\" she supports companies in VR and AR projects for edutainment, art, music, mental health and various communication projects.As a board member of Virtual Reality Berlin-Brandenburg e.V. she played a major role to establish the immersive media landscape in Germany. \u003cbr\u003eThis book is a translation of the original German 1\u003csup\u003est\u003c\/sup\u003e edition \u003ci\u003eMedieninnovationen AR und VR \u003c\/i\u003eby Elle Langer, published by Springer-Verlag GmbH Germany, part of Springer Nature in 2020. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com) This English Book was corrected finally by Stephanie Manz and the author Elle Langer.\u003cbr\u003e\u003cp\u003e \u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eElle Langer is an experienced and award-winning innovation managerfor media and communication products. For national and internationaland international clients (TV and corporate), she has developed and produced numerousproduced. In 2014, she specialized in the immersive media AR and VR.With her agency pimento formate she supports companies in VR and AR projects for edutainment, art, music and mental health and communication projects. As a board member of Virtual Reality Berlin-Brandenburg e.V. she helps to build up theimmersive media in Germany. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 124\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.3 x 9.61 x 6.69 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e January 24, 2023\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42122190192775,"sku":"9783662662793","price":80.98,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0601\/2623\/2711\/files\/ae580a2ead62ea158b077597b202f698.webp?v=1732558498","url":"https:\/\/booksby.splitshops.com\/products\/media-innovations-ar-and-vr-success-factors-for-the-development-of-experiences-paperback","provider":"Books by splitShops","version":"1.0","type":"link"}