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Anatomy of Game Design - Paperback

Anatomy of Game Design - Paperback

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by Tom Smith (Author)

Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.

Author Biography

Tom Smith has been a professional game designer since 1995. In that time, Tom has worked on games of all types - board games, console games, educational games, mobile games, advertising games, PC games, big companies like Disney, small startups that got bought by big companies like Roblox, and many more. Tom also teaches game design at Moorpark College. Tom lives near Los Angeles with his wife, children, and cats.

Number of Pages: 264
Dimensions: 0.58 x 9 x 6 IN
Illustrated: Yes
Publication Date: October 31, 2024